Performance improvements for large playback queues #84
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Playing a song from the song list currently queues the entire library. My library contains ~3.5k tracks which caused me some performance issues. The queuing process caused the app to freeze for several seconds, and afterward, it took roughly 15 seconds to restart while using up to 1.2gb of memory.
I fixed this by using a batch api in
addToQueueand replacing the playback queueVStackwith aLazyVStack. After optimization, memory usage dropped to ~40mb and launch time decreased to under a second on my iPhone 12 running iOS26.